Company: IMMO Games
Platform: vk.com (social network)
Period: 04.2012 - 06.2012
The game is a social mybrute for the Russian social network vkontakte.com.
In the game player have a ninja. The ninja can teach new techniques and improve them.
The ninja can fight in the arena against over ninjas. In addition, the ninja can complete various quests.
As a part of integrated project team of 10 people Oleg took a leading role in development of Banzai based documentation.
Wrote and maintained design documents (concept, combat system, progress system, quests and storylines,
content and other gameplay systems) using Google Docs, Google Tables.
Created and scripted quests (conditions, relations, reward) using Google Table, LUA.
Created, tested and tweaked combat system, progress system, difficulty, economics and monetization.
Directed the implementation of all game features on a team of 10 people (gameplay programmers, client/server engineers, 2D artists, animators and designers).
Supported development by triaging technical problems to remove gating issues and dependencies.
Provided feedback and design suggestions to team to improve game quality.
Worked closely with QA to align milestone expectations and create test plans.