Social mybrute


Project Information

Company: IMMO Games
Platform: (social network)
Period: 04.2012 - 06.2012

General Description

The game is a social mybrute for the Russian social network In the game player have a ninja. The ninja can teach new techniques and improve them. The ninja can fight in the arena against over ninjas. In addition, the ninja can complete various quests.


As a part of integrated project team of 10 people Oleg took a leading role in development of Banzai based documentation.
  • Wrote and maintained design documents (concept, combat system, progress system, quests and storylines, content and other gameplay systems) using Google Docs, Google Tables.
  • Created and scripted quests (conditions, relations, reward) using Google Table, LUA.
  • Created, tested and tweaked combat system, progress system, difficulty, economics and monetization.
  • Directed the implementation of all game features on a team of 10 people (gameplay programmers, client/server engineers, 2D artists, animators and designers).
  • Supported development by triaging technical problems to remove gating issues and dependencies.
  • Provided feedback and design suggestions to team to improve game quality.
  • Worked closely with QA to align milestone expectations and create test plans.